Capture Zones

Eight places on the map. Each one opens for 30 minutes a day. Hold it, and your nation is paid every day it stays yours.

Last updated: 2026-09-20 4:32 PM EST.

Zones

One zone open at a time, 30 minutes a day. All times UTC. Sea zones are reached by ship. Opens in counts down to the next window on your own clock, so you do not have to work the time difference out: open now means it is live this minute.

ZoneOpen (UTC)Opens inRewards
Blazewater Bay (Sea)00:00 – 00:30 Silver Stags a day Blaze Rod Gold Ingot Fire Charge Dragonwine
Lannisport Isle (Land)03:00 – 03:30 Silver Stags a day Gold Ingot Leather Vintage Arbor Gold
Ironman's Bay (Sea)06:00 – 06:30 Silver Stags a day 16× Iron Ingot Obsidian The Grey King's Catch
Vale Peaks (Land)09:00 – 09:30 Silver Stags a day 10× Iron Ingot Diamond The Azure Emperor's Cloud-Wine
The Bite (Sea)12:00 – 12:30 Silver Stags a day Nautilus Shell Sea Lantern The Merling King's Cup
Dorne (Land)15:00 – 15:30 Silver Stags a day Gold Ingot Leather Diamond Dornish Strongwine
Narrow Sea (Sea)18:00 – 18:30 Silver Stags a day Gold Ingot Diamond Perfumed Lysene Sweetwine
The Wall (Land)21:00 – 21:30 Silver Stags a day Diamond Ancient Debris 12× Iron Ingot Umber's Last Hearth Ale

A capture must start inside the window. One that starts at the last minute runs to the end.

How a capture works

CommandWhat it does
/cap listAll zones and who holds them.
/cap info <zone>One zone: holder, timer, rewards.
/cap showzone <zone|all>Draw the zone edge.
/cap statsYour record.

Loot

Every zone is worth the same. Fewer Silver Stags, more items.

Discord

The combat channel posts when a zone opens, when a capture starts, when it is taken, what was paid, and every kill inside a zone.