NPCs
Characters your town places on its land.
Last updated: 2026-09-11 7:35 PM EST.
An NPC stands where you put it, wears a player's skin, turns to face you, and says one line when right-clicked.
Rules
- It must stand on your town's land.
- Only the mayor and officers can place or change one. Any resident can
list,infoandpublish. - A town gets 10 NPCs per resident. Removing one gives the slot back.
- NPCs belong to the town, not to you. Unclaim the land and they go. Lose the town and they all go. A ruin has already lost them. Leaving or renaming the town changes nothing.
Make one
/npc create Podrick
/npc prompt Podrick Welcome to my shop, traveller.
- One word, up to 32 letters, numbers, hyphens or underscores. Must be unused on the server.
- The name is also the skin. No such player means the default skin.
- Names and lines go through the chat filter. Angle brackets and percent signs are refused.
Commands
Name the NPC first: /npc <command> Podrick .... Tab fills them in.
| Command | What it does |
|---|---|
create | Place one. |
list | List your town's NPCs. |
info | Everything about one. |
prompt <words> | What it says. clear for silence. |
name <new name> | Change the name above its head. |
skin <player> | Copy that player's skin. |
equip <slot> | Wears a copy of what you hold, trims and all. You keep yours. Slots: hand, offhand, head, chest, legs, feet. Empty hand clears it. A banner on the head is a banner hat. |
look <mode> | follow you, fixed (stares at where you stand), random, spin. |
glow <colour> | Coloured outline. off removes it. |
colour <colour> | Colour of the name above its head. default resets. |
scale <size> | 0.85 to 1.15. Normal is 1. |
pose <pose> | standing, sneaking, sitting, sleeping or swimming. |
invisible on | Hide the body. Armour still shows. |
burning on | Harmless flames. |
move | Move it to where you stand. |
tp | Teleport to it. |
publish | Post it to Discord as a card showing the NPC in its armour, its name, its town and its line. One card per player per day. Publishing again spends it. |
remove | Delete it. |